KEAGaming

 
Please login or register.

Author Topic: COD World at World  (Read 9855 times)

0 Members and 1 Guest are viewing this topic.

Offline guit_ar_tist

  • KEA Friend
  • A Perfectionest
  • *
  • Posts: 861
  • ADMIN
COD World at World
« on: September 08, 2008, 11:07:56 AM »
This game looks like it's gonna be awesome even though it is returning to WWII. There's even a flame thrower! :D Here's a link of gameplay video:

http://www.gamespot.com/pc/action/callofduty5/video/6196483/gc-2008-call-of-duty-world-at-war-official-movie-1?tag=;img;3



Offline [OnA]Sloppy

  • OnA Pest
  • A Perfectionest
  • *
  • Posts: 923
Re: COD World at World
« Reply #1 on: September 08, 2008, 11:15:16 AM »
yea, i think this looks really good, i'm more of a fan of ww2 games then modern day or futuristic games, so i'm glad they went back. the flame thrower seems pretty good that it's not overpowered but still not 100% realistic.

Offline Demonay

  • Can barley stay on topic.
  • **
  • Posts: 63
Re: COD World at World
« Reply #2 on: September 08, 2008, 11:44:08 AM »
ncie sems there coming out with alot of good games



Offline Ban Em All

  • Technical IT Director
  • Get A Life
  • *****
  • Posts: 3512
  • Don't Hurt Me!
Re: COD World at World
« Reply #3 on: September 08, 2008, 03:24:50 PM »
am i the only one that isnt so into this new one coming out, i like ww2 and all, but it gets a little old, and i like modern, but i dont like future stuff, like bf 2142. this game to me is either gonna be really good or its just gonna suck


Rev. Jim Jones

  • Guest
Re: COD World at World
« Reply #4 on: October 31, 2008, 02:44:18 AM »
Am I the only one who thinks that this is just CALL 2 in the jungle with better graphics?

Offline Ban Em All

  • Technical IT Director
  • Get A Life
  • *****
  • Posts: 3512
  • Don't Hurt Me!
Re: COD World at World
« Reply #5 on: October 31, 2008, 11:18:17 PM »
jim has a point here


Offline DinG

  • KEA Field Marshal
  • A Perfectionest
  • *
  • Posts: 565
  • I AM THE GENERAL MAN
Re: COD World at World
« Reply #6 on: January 17, 2009, 05:19:29 AM »
COD4 was wayyyyy better... also.. they are going back to the modern warfare franchise for cod6..




Offline [OnA]Sloppy

  • OnA Pest
  • A Perfectionest
  • *
  • Posts: 923
Re: COD World at World
« Reply #7 on: January 17, 2009, 05:34:51 AM »
COD4 was wayyyyy better... also.. they are going back to the modern warfare franchise for cod6..
It's gonna be cod5 W@W was basically something to make money for cheap.

Offline Run Away!

  • KEA Colonel
  • A Perfectionest
  • *
  • Posts: 568
  • Made In The USA
Re: COD World at World
« Reply #8 on: January 18, 2009, 06:23:56 AM »
The only call of duty worth any of my time was the original one. I think treyarch sucks giant elephant dick. I still refuse to even try this game.





Offline RAMBO

  • Hero Member
  • KEA Colonel
  • Get A Life
  • *
  • Posts: 1545
Re: COD World at World
« Reply #9 on: February 18, 2009, 01:58:51 PM »
I'm gunna pull a D-Man here. I just got COD5. Do the pests have a server? Who plays? Where at?


Offline Ban Em All

  • Technical IT Director
  • Get A Life
  • *****
  • Posts: 3512
  • Don't Hurt Me!
Re: COD World at World
« Reply #10 on: February 18, 2009, 03:42:39 PM »
I'm gunna pull a D-Man here. I just got COD5. Do the pests have a server? Who plays? Where at?


Offline RAMBO

  • Hero Member
  • KEA Colonel
  • Get A Life
  • *
  • Posts: 1545
Re: COD World at World
« Reply #11 on: February 18, 2009, 04:52:55 PM »
Both empty at 6 PM EST, primetime. Great. You play Kill?


Offline D-MAN

  • KEA Colonel
  • Get A Life
  • *
  • Posts: 1692
Re: COD World at World
« Reply #12 on: February 18, 2009, 06:15:24 PM »
I'm gunna pull a D-Man here. I just got COD5. Do the pests have a server? Who plays? Where at?
LOL, what does pulling a D-MAN mean? I know I make stupid/short comments. But its ok if your not like me...I will still love you.  ;D

Offline blah #2

  • KEA Colonel
  • An Old Member
  • *
  • Posts: 302
Re: COD World at World
« Reply #13 on: May 16, 2009, 02:33:37 AM »
50% off this weekend. I just purchased it. I'm going to play it tomorrow.


Work                                                                      Home    

Offline koei

  • KEA Colonel
  • Nooooooooob!
  • *
  • Posts: 21
Re: COD World at World
« Reply #14 on: May 17, 2009, 12:55:30 AM »
I played a bit of it and it's kind of frustrating.  It's kind of a catch-22 because enemies keep respawning and none of your allies advance unless you do.  So if you advance you'll get cut down and if you don't you can't advance.  Plus the grenade system is horrible.

Offline blah #2

  • KEA Colonel
  • An Old Member
  • *
  • Posts: 302
Re: COD World at World
« Reply #15 on: May 17, 2009, 02:32:05 PM »
I played a bit of it and it's kind of frustrating.  It's kind of a catch-22 because enemies keep respawning and none of your allies advance unless you do.  So if you advance you'll get cut down and if you don't you can't advance.  Plus the grenade system is horrible.

I just beat the solo game. It was fun. Only took half a day. It was kinda annoying that they wouldn't move up till you do.


Work                                                                      Home    

Offline Hands Mechanical

  • Old Farts
  • An Old Member
  • *
  • Posts: 285
  • MONOLITHIC JUGGERNAUT
Re: COD World at World
« Reply #16 on: May 19, 2009, 03:55:00 PM »
Singleplayer was fun but identical to past COD games, and I agree it got hella frustrating at some points (at least on veteran).  On easy though it was a breeze.  7/10 overall, nothing special.  The zombie nazis are the best part by a lot.  Infinity Ward is the real COD developer.



MIFIVE

  • Guest
Re: COD World at World
« Reply #17 on: August 11, 2009, 10:19:56 PM »
$25 special on steam now until August 13...what say you all, is that a good deal? I'm considering it mostly for Nazi Zombies haha

Offline Ban Em All

  • Technical IT Director
  • Get A Life
  • *****
  • Posts: 3512
  • Don't Hurt Me!
Re: COD World at World
« Reply #18 on: August 11, 2009, 11:19:40 PM »
thats the only fun part mifive


MIFIVE

  • Guest
Re: COD World at World
« Reply #19 on: August 11, 2009, 11:29:57 PM »
for real? that kinda sucks...what about deathmatch?

Offline Ban Em All

  • Technical IT Director
  • Get A Life
  • *****
  • Posts: 3512
  • Don't Hurt Me!
Re: COD World at World
« Reply #20 on: August 11, 2009, 11:36:49 PM »
so so. it really depends who you talk to. the story was alright. i really wish they would make a world war two game that didnt jump around. where you were a actual american soldier and you went through a whole tour. just like the real ww2 was.


Offline D-MAN

  • KEA Colonel
  • Get A Life
  • *
  • Posts: 1692
Re: COD World at World
« Reply #21 on: August 11, 2009, 11:46:04 PM »
i really wish they would make a world war two game that didnt jump around. where you were a actual american soldier and you went through a whole tour. just like the real ww2 was.
That would be a great game...VERY long. And if it was shit a company would loose their ass because you can't just re-make the game in a huge update that is supposed to make it better. There are just too many risks.

Offline Ban Em All

  • Technical IT Director
  • Get A Life
  • *****
  • Posts: 3512
  • Don't Hurt Me!
Re: COD World at World
« Reply #22 on: August 11, 2009, 11:57:11 PM »
That would be a great game...VERY long. And if it was shit a company would loose their ass because you can't just re-make the game in a huge update that is supposed to make it better. There are just too many risks.
yeah, but if the company did it right the first time, i would guarantee they would instantly become the largest game company in existence. 


Offline D-MAN

  • KEA Colonel
  • Get A Life
  • *
  • Posts: 1692
Re: COD World at World
« Reply #23 on: August 12, 2009, 12:06:39 AM »
yeah, but if the company did it right the first time, i would guarantee they would instantly become the largest game company in existence. 
Hell ya! They would become a household name.

 

SMF 2.0.9 | SMF © 2014, Simple Machines
SimplePortal 2.3.5 © 2008-2012, SimplePortal

ModernDark64 design by BlocWeb
Page created in 0.076 seconds with 23 queries.