KEAGaming

 
Please login or register.

Author Topic: Red Orchestra 2  (Read 9600 times)

0 Members and 1 Guest are viewing this topic.

Offline MrBlack

  • KEA Colonel
  • An Old Member
  • *
  • Posts: 365
Re: Red Orchestra 2
« Reply #25 on: August 31, 2011, 05:25:47 PM »
its pretty sweet. theres a game mode like CS. where you wait until everyone is dead to start a new round.

Shitty game mode that's why we don't play css


Offline fury

  • mnn
  • KEA Lieutenant
  • Get A Life
  • *
  • Posts: 2780
  • come to bed,ill show you some tricks baby.
Re: Red Orchestra 2
« Reply #26 on: August 31, 2011, 05:45:16 PM »
NO

Offline Joeseph Geobbels

  • Buster Highman
  • KEA Colonel
  • A Perfectionest
  • *
  • Posts: 603
Re: Red Orchestra 2
« Reply #27 on: August 31, 2011, 08:09:46 PM »
http://forums.tripwireinteractive.com/showthread.php?t=58478
they're updating it and fixing all the issues.
ill try to find the server client for the beta too. and see if i can upload vids to youtube to show you fags how cool this game is.


Offline Run Away!

  • KEA Colonel
  • A Perfectionest
  • *
  • Posts: 568
  • Made In The USA
Re: Red Orchestra 2
« Reply #28 on: August 31, 2011, 08:24:11 PM »
What about the new cs?





Offline Joeseph Geobbels

  • Buster Highman
  • KEA Colonel
  • A Perfectionest
  • *
  • Posts: 603
Re: Red Orchestra 2
« Reply #29 on: September 13, 2011, 03:39:01 PM »


 

SMF 2.0.9 | SMF © 2014, Simple Machines
SimplePortal 2.3.5 © 2008-2012, SimplePortal

ModernDark64 design by BlocWeb
Page created in 0.125 seconds with 21 queries.